Call of Duty

Black Ops Chilly Battle XM4 Gun Information

Following yesterday’s Name of Responsibility: Black Ops Chilly Battle AK 47 gun information, we now have a brand new assault rifle to showcase, and that’s the XM4! Identical because the AK 47, this Black Ops Chilly Battle XM4 gun information lists down the attachments it is advisable use, and what to keep away from. Head on beneath for that and extra.

Due to Korean YouTuber Tiny wolf’s Gaming for the gun information beneath, so be certain that to examine his YouTube channel. We’ll be that includes his gun guides extra quickly as properly.

Black Ops Chilly Battle XM4 Gun Information:

Earlier than you learn on, right here’s a fast refresher on what every acronym is:


  • TTK = Time to kill
  • BTK = Bullets to kill
  • AR = Assault Rifle
  • LMG = Mild Machine Gun
  • SMG = Submachine Gun
  • ADS: Intention Down sight Pace
  • Dash out: Dash to Fireplace Pace

XM 4

1. Vary


XM4’s vary is identical as QBZ-83’s, and longer than each AK47 and FFAR 1’s.


Base = 30 ~ 24

Headshots = 42 ~ 39

3. BTK & TTK

Headshots BTK TTK
0 5 ~ 6 332ms ~ 416ms
1 5 ~ 5 332ms
2 5 ~ 5 332ms
3 4 ~ 5 249ms ~ 332ms
4 4 ~ 4 249ms

Referencing the chart above, the harm dropoff on XM4 past its efficient harm vary isn’t too dangerous, which implies it’s okay to sacrifice a little bit of vary for issues the gun wants extra of.

Very similar to Krig 6, XM4’s headshot effectivity is kind of dangerous.

4. Recoil

The recoil on XM4 isn’t dangerous in any respect. For those who’re a mean FPS participant, it is best to be capable of management it simply. It’s not essentially the most correct gun within the recreation, however as a result of ARs are simplest at about 40m you actually don’t want greater than what it has.

5. Execs and cons



Small harm drop off past the efficient harm vary.


TTK isn’t particular in any respect.

Sluggish velocity.

Low headshot effectivity.

Considerably much less cellular examine to different ARs.

6. Breakdown

I believe the issue with this weapon is that, whereas it doesn’t have a serious weak spot, it doesn’t actually have any nice strengths. Its TTK is clearly decrease than SMGs. However worse than that’s that even different ARs, like AK47, kill quicker. Due to that, it’s potential you’ll lose an engagement even for those who begin to shoot at your opponent first. To keep away from that drawback, you need to bear in mind and in charge of your fight distance.

Additional than 20m, XM4 has a quicker TTK than SMGs. Nearer than 50m, it has higher mobility than LMGs. Additional than 50m, as a result of it’s not essentially the most correct gun within the recreation, it may be out carried out by TRs and LMGs. Positioning on this gun is essential.

Run-and-gun playstyles and tenting types simply aren’t that good for XM4. As a substitute you keep the proper distance out of your enemies, adapting to the everchanging state of affairs. If you realize a lot about soccer (soccer), you possibly can take into account this gun lots just like the midfielder place.

7. Beneficial Construct

An optic of your alternative / 13.7″ Prolonged / Foregrip / SAS Fight Inventory

Bullet velocity + 100%

Horizontal recoil management + 15%

Intention strolling motion velocity + 20%

Taking pictures transfer velocity + 5%

Hipfire accuracy – 15%

As XM4’s harm falloff isn’t too dangerous, I made a decision to not with something that will increase the vary. As a substitute, I attempted to extend the gun’s bullet velocity, which is kind of sluggish by default. Its hipfire accuracy is already fairly dangerous, so I made a decision to go forward and simply sacrifice it.

Since ARs require a pre-aim playstyle to compete with SMGs, I enhanced aimwalking motion velocity.

In Chilly Battle, ARs have terrible hipfire accuracy. If that’s the type of gameplay you need I’d advocate going for an SMG as a substitute, as a result of even with attachments ARs simply don’t shine in that space.

The fifth half is open to a suppressor, flashlight, or a grip that provides you a bonus to ADS. Or you possibly can go for an prolonged journal for those who want.

There are 4 totally different barrels you possibly can select.

13.7″ Prolonged: Bullet velocity + 100%, Intention strolling motion velocity – 20%

13.7″ Takedown: Vary + 150%, Sprinting transfer velocity – 4%

13.5″ Strengthened Heavy: Vary + 100%, Bullet velocity + 40%, Sprinting transfer velocity – 4%, Intention strolling motion velocity – 20%

13.5″ Job Power: Damge + 6%, Vary + 50%, Bullet velocity + 50%, Vertical recoil management – 20%, Horizontal recoil management – 15%, Max beginning ammo – 33%

The prolonged barrel will increase bullet velocity, from 550m/s to 1100m/s. Attachments in Chilly Battle have ridiculous numbers, like growing one thing by a LOT. I really type of really feel like builders put random numbers… However that being stated, the higher bullet velocity is a particular boon to have. For my part, M4 begins to get weaker as soon as the participant utilizing it might really feel the rate, if that is sensible. With this barrel the rate is definitely quicker than SRs! Bullet velocity isn’t that massive a deal in shut fight, but it surely turns into increasingly beneficial the additional away you get- beginning at about 45m away.

Takedown barrel isn’t dangerous, however as a result of the harm dropoff isn’t too horrible, including vary isn’t that necessary. I don’t actually assume this barrel is helpful on this gun.

Strengthened heavy will increase the vary as much as 91.44 meters. I imply, on this recreation that covers most conditions. The bullet velocity additionally turns into quicker than any SR that doesn’t have attachments.

Taskforce offers 6% harm, however that truly isn’t sufficient to change the general TTK. It does, nonetheless, improve headshot efficiency- which this gun is in determined want of. One of many greatest downsides of M4 is that there’s no actual technique to change the TTK dramatically with playstyle. With this barrel, nonetheless, you possibly can really cut back the TTK with two headshots. In brief that signifies that for those who really feel assured in your aiming abilities and assume you possibly can persistently hit your enemies within the head, this can be a stable alternative. I get sufficient headshots that I can really feel the distinction this barrel makes, which is cool.

For constant advantages that aren’t ability based mostly, prolonged barrel and bolstered heavy barrel are each good decisions.

For those who’d like to extend the gun’s potential, at the price of it requiring a bit of bit extra ability, taskforce is the way in which to go. For those who determined to run the taskforce barrel, additionally, you will have to go along with the scavenger perk to handle your ammunition.

8. Attachements to keep away from

Socom eliminator

Muzzle concealment + 85%

Vertical recoil management + 17%

Sjhooting transfer velocity – 10%

Horizontal recoil management – 10%

Infantry compensator

Vertical recoil management + 12%

Horizontal recoil management – 8%

The recoil on XM4 is completely controlable.

Nonetheless, not like vertical recoil, horizontal recoil is one thing that you may’t actually management.

You don’t wish to lower the horizontal recoil management to extend the vertical recoil management.

Company Suppressor

Muzzle concealment + 100%

Vertical recoil management + 7%

Efficient harm vary – 30%

Bullet velocity – 30%

Once more, the recoil is manageable. Decrease the bullet velocity of a gun that’s already hurting in that space simply isn’t a good suggestion, in my view.

Remaining ideas

I really feel like ARs in Chilly Battle are fairly weak, actually. They simply don’t have a lot of an outlined “function”, if that is sensible. They’re at the very least versatile in contrast

Keep tuned to extra Black Ops Chilly Battle gun guides right here on MP1st!

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